Monday 27 August 2012

WHFB Dark Elves vs Skaven 2500p


Once again the Dark Elves faces the Skaven! Having recruited a new Supreme Sorceress, the Dark Elves take to the battlefield confident they will finish of the vermin lurking around the old farmhouse! Or will they…?

DEPLOYMENT

The Dark Elves deploy (once again) to the north of the battlefield. From the north vest: Cold One Chariot, Cold one Knights, Witch Elves, Spearmen with the Supreme Sorceress, Corsairs, Cauldron of Blood, 2 units of Warriors with reaper cross bows, a bolt thrower and finally a Cold One Chariot. On each flank, behind the lies, a unit of Harpies.

Facing the Dark Elf army, from south vest: Slaves, a Hell pit, Stormvermin, more Slaves, a Cannon, Clanrats with BSB and Grey Seer, Plague Furnace with Plague Priest, even more Slaves (with Warlock) and ridiculously more Slaves (with warlock) and finally a Cannon. Two units of Gutter Runners in reserve.

THE BATTLE

Being faster and more agile, the Dark Elves go first, moving all units forward at full speed, except the Spearmen and Crossbow units. The Harpies to the south hide behind the building threatening the Cannon on centre hill. To the east the harpies close in on the Cannon on the hill to the fare east. The young Supreme Sorceress manage to kill of some of the Plague Monks, taking a wound and killing some Spearmen in the Backlash. A hale of bolts and arrows inflict damage more damage to the Plague Monks.

The Skaven Army advances at full speed. Transfixed by the Supreme Sorceress, they forget to call upon the rain. The Hell pit overloads and run almost straight over no-mans land and stops in front of the hard hitting dark Elves units (idiot!). A unit of Slaves to the north charge the Harpies who in turn flee to safety. The Plague Furnace does its best to close in on the Corsairs. The Grey Seer does not manage to call upon the 13th one. Cannons and the Doom Rocket kill of several Crossbow warriors. The Supreme Sorceress despairs (temporarily).

The Dark Elves surge forward. The Corsairs engage a centre unit of Slaves; the Harpies moving over the Skaven Line ready to assault the Cannon next turn. The Chariot and the Cold One Knights to the vest moves past the farmhouse making ready for a fight nest turn. To the northeast the Crossbow adjust their position. Again the Supreme Sorceress, eager to prove herself, unleash the Dark Powers of magic, killing Plague Monks and Slaves, again killing several of her own Spearmen and losing yet another wound in the backlash. The shooting units target the Plague Monks and Slaves to the north, killing several, but not enough! The Witch Elves attack the Hell pit taking it down to two wounds only loosing five in return. The Corsairs kill of half the Skaven Slaves in centre, but they hold.

The Plague Priest with his Plague Furnace and Plague Monks decide to attach the flank of the Corsair in centre. However, with only 4 Ranks only a small portion of the Monks get to fight. To the north east a Slave unit manages to charge one of the Crossbow units. The Slaves to the south manages to charge a Cold One Chariot, the Cold One Knights being bystanders. All other Skaven units surge forwards. Again the Grey Seer does not manage anything, but the Skaven Warlock to the north manages to kill of a Cold One Chariot with “Warp Lightning”. The Cannons does not mange anything! In close combat the Hell pit takes another wound and does not manage to inflict severer casualties to the Witch Elves. The Corsairs cut down the Skaven Slaves and kills of several Plague Monks, who in turn does not manage to kill off enough Corsairs to win the combat. The Skaven Slaves explode, killing foes and friend alike. The Slaves to the east inflicts casualties to the Crossbow armed warriors, but they manage to hold their ground. Damn parry saves; damn ward saves from the Cold run on the Corsairs… The Slaves to the vest manages to win the combat over the Cold One Chariot, but does not manage to cut it down while fleeing.

The Cold One Knights charge the brave Slaves to the vest, winning the combat. Being out of range of the General and BSB – they explode! In centre the Witch Elves kill of the Hell Pit – ore so they think… The Corsairs makes a swift reform aliening with the Plague Monks. Both side takes heavy casualties. In centre the Supreme Sorceress kills herself when again unleashing the Dark Powers of Magic at full strength! The Crossbow men to the east fires at the unengaged Slave unit closing in on them.

To Horrible to Die. D6 = 6. The Hell pit emerges once again, with 2 wounds. The Stormvermin enters the centre of the battlefield, the Hell pit preventing them from charging. Finally, the Skaven general remembers to call on his reserves, they entering the field to the north centre opening fire, killing some archers. The Grey Seer finally manages to spread decease on the dark Elves, killing several Crossbow warriors and some Spearmen. To the north the Harpies are cut down by Slaves and the other unit of Slaves deafest the other unit of Crossbowmen, but they manage to retreat. The bolt thrower succumbs to the Slaves.

Eager to revenge the Supreme Sorcerer, The Witch Elves assault the Storm Vermin, supported by a Cold One Chariot. The charge brings the Witch Elves down to one Rank, but they manage to win the combat with the assistance by the Cold One Chariot. Behind them, the Cold One Knights close in; ready to charge the Storm Vermin from behind next turn.

In centre, the Skaven army massed against the remaining Corsairs, the Hell pit reaching them from behind. The combined attack killed them off. To the northeast, the Slaves and Hell pit destroyed the Crossbow unit, converging on the remaining unit. The Gutter Runners killed several Dark Elves with their poisoned slings. Again, the Grey Seer failed to inflict significant damage, and again the Cannons did – nothing (except one blowing itself up). Did we not pay the weapon teams enough? The Storm Vermin killed of the remaining Witch Elves.

The Dark Elf Spearmen assaulted the Storm Vermin, and the Cold One Knights assaulted them from behind. The Charge was devastating. The remaining Storm Vermin fled, pursued by the Cold One Knights. The Spearmen consolidating to take the inevitable charge from the Plague Monks. The Hell Pit is finally destroyed.

The Plague Monks charged the Spearmen, almost whipping them out. The Storm Vermin did not manage to rally, fleeing the battle. The remaining Slaves and the Clanrat unit adjusted their position, so that they could face the attack from Harpies ore other remaining units (witch ones…?). 

The Harpies attacked the Clanrats, being cut down. The Plague Furnace, the Monks and a unit of Gutter Runners fought with the Cold run, not inflicting significant damage either way.


The game ended. The Dark Elves had two remaining units left, Cold One Knights and the Cold run. The Skaven had two units of Gutter Runners Left, the Plague Priest, his Plague Furnace and Plague Monks, a Slave unit, One Cannon and the Clanrats including the BSB and Grey Seer. A bloody battle indeed!

The Skaven Army once again triumphed, but by a far less margin that the previous engagement. The Skaven general expect an even harder fought battle next time. Next time….

Dark Elves finished!


First there where LOTR - two armies! Then it was 40K - one large army! Puh! And then Ørnulv came a long and said – you just have to try out Warhammer....

For almost a year I have been working on my Dark Elves. The army is now complete with the exception of a Lord on a Dragon (and maybe some executioners….and more Witch Elves.....).
 2 X 20 Dark Elf Warriors with "cross bows" (and shields)
25 Dark Elf Warriors with full Command and Spears (and shields)
2 X 5 Harpy´s
5 Cold One Knights with full Command and Lance
Supreme Sorceress and Assassin
War Hydra and Beastmasters
2 X Cold One Chariots
Cauldron of Blood (Hag)
2 X Reaper Bolt Thrower with Crew
15 X Witch Elves with full Command
40 X Black Ark Corsairs with two Handweapons and full Command

Looking forward to gaming!

Thursday 23 August 2012

Fergut Nutstomper and Heinz ”little ogre” Rummel

.....or the story of a dream and a lost steam tank.....

This is a short background story of this model.

Heinz Rummel. Born and grow up in a small village in Stiriland

He always was look as the weird boy. He often eats frogs and worms to impress and put some fear in his young fellows. He played and explore along the village street and the surrounding fields and woods. He soon came over old musket. He fixed it and did a lot of target praxis around his home. Gunpowder was easy stolen from the local sleepy milita

One day he scared away a small raiding beast men war band by himself. Then the local militia took him under their wings. His skill with weapons was noted.

He was sent to the Empire engineer school. There he became very comfortable and calm down little bit. He was often finding cleaning guns and cannons. He also spends a lot of time on the firer range. He became one of the best cannonries. He was also very found of mechanics. He went on the steam tank squadrons and went to war for the empire.

He liked the steam tanks. The sound of the steam in the pipes and the cannons was music to him. But he always looked for a bigger gun. After some years in service he starts to work on a really great cannon. But no one was interest to manufacture for him. He became very busy with this idea. During a big battle against a orc raide . He was so busy with his thoughts that he fired his gun straight into his own lines. Too late he saw the mistake. The battle was a disaster, the empire army flees. He tried to make things right, but all went wrong. His crew panic and flees. He was encircled and tries fights his way out. He was joined by an Ogre mercenary. Named Fergut Nutstomper.

The large Orc hoard was soon to defeat them. An orc war boss came in behind Fergut. Heinz fired his steam cannon and run over the war boss. The big orc fell to the ground. The other Orcs ran away. Fergut thank him and ask him to join him. At the camp fire Heinz did not talked about the battle but his dream a the largest gun in the world. The ogre listen and say that he have guns from the sky titans at his tribe. If he will come with him home he will have one as a gift for helping him.
Fergut Nutstomper had promised his brother the tyrant at his tribe a great prize when he came home. But no gold or any wonder weapons or magic thing to bring home. Slaves that had been taken are soon eaten. He had the steam tank in mind for the gift. The journey to the ogre tribe went well. The steam tank work like clockwork all the way. The trouble started when they arrived. There was a new tyrant. Fearguts cousin. Fergut had no plans to give the steam tank to him. After few days the tyrant claimed the steam tank for himself. Feargut refused.
The conflict had to be ended in a pit fight. After quick and short battle the tyrant had knocked out Fergut. He grabbed his great weapon to finish him. The audience was silent waiting for the blow to come. Suddenly Heinz Rummel jumped down into the pit. He climbed upon Ferguts body and shout STOP. Stop don’t kill him. He will win a lot of battles for you with sky titan cannon. The tyrant was surprised and then he gave ad a big laugh. He!!! How will he win combats when he is soon to be dead?
Then kill me first shout Heinz. The Tyrant raises his weapon again. From the crowed a voice was heard. Give the little man a fair fight. The Tyrant stops again.. He shouts after his favorite gnoblar. The gnoblar was thrown down in the pit. Heinz and the gnoblar fought for some minutes. The ogre crowds became very noisy and made a lot of laughs. They really enjoyed themselves. It was a hard fight, Heinz grab a sharp rock and smashed the gnoblars head, the fight was over.

Heinz looked the tyrant in the eyes and said give me the cannon. The Tyrant laugh. He was a little worried. He had to end this now, nice and easy.

He grabbed the dead gnoblar and thrown at Heinz feet’s . Ate this and then you will have the cannon. Your name shall be “little ogre.” After a few days the gnoblar had been eaten. Fergut Nutstomper came from his wounds. They went down to the steam tank. A sad look. For revenge of their eaten comrade gnoblar had raid the steam tank for shiny stuff. They had also placed rhinox calf inside the tank.

Heinz and Fergut realized that they could not repair the tank. While they stood there the tyrant with some Iron guts behind him came to them. They carried a Sky titan cannon. Use this and give me your promised victories. The tyrant went away with his Iron guts.

Heinz and Fergut stated once top practice and build carriage for the canon. They used several weeks for that. But they could not find a great solution. It must be ease to maneuver on the battle field.

During a walk through the camp they saw the gnoblar hammering and wrecking the steam tank. They had made a big hole in the front ….with a Rhinox head through it.

The idea was born... Some more practice, and...

....They are now ready for battle in the warhammer world.







Saturday 18 August 2012

Beastmen army Progress 2


I have made some more beastmen units.

A spawn, Minotaur’s command group and a Gor heard. 20 beasts strong with additional hand weapons.


I will use this Gor heard as  ambushers too. Same rules as ungors in my earlier post.






One spawn. I can field them in units at the start of the game. I can also do some magic to get them on table. The spawn has random movement and random attacks. It could be real fun to see them in a game.



Minotaur’s command group.
This is a hard hitting units with some special rules.


I have three more with hand weapons and shield.  My plan is to make three with additional hand weapons or with great weapons.


I leave my beastmen project for a while, but expect to see more in a near future.
 I go back to my beloved ogres. Also my plan is to build and paint Island of Blood. I have played “warhammer light” with my family some have started a growing interest. It is looking good for the future.